Also, every time you die you get to read some negative facts or quotes about war and its consequences. by soldiers shouting "Wohoo, yeah baby, that's what I'm talking about" when destroying a tank), but on the other hand it also shows you how frightening it really is: Soldiers and civilians die on both sides, blood, fire, smoke, screams, nuclear explosions and destroyed cities.
For on the one side, the whole game is advertising the fun war and modern combat can bring (e.g. What I couldnt understand was if this game was glorifying war or showing how terrible war is. I simply love games that give the players a larger playground for more individualistic adjustments and tactics. That alone gave me more opportunities to create my own way of engaging the enemy. Very often, you were not given one small straightforward way to fight yourself through, but being set in a wide open field or area which presented many different paths to take. Although some critics were describing the game as linear, I found it very more tactical and flexible. For me, the story wasnt very interesting as it introduces the old Hollywood cliché of the "bad terrorist wanting to destroy the western countries' governments".Yet, it was also presented from the antagonist's point of view, which I found very considerate for an FPS.Ĭombat is often very tense and frightening, but thanks to many technological features (such as night vision goggles, grenade launcher attachments and a bunch of different innovative weapons and explosives is still very exciting. The British and American governments however, are able to discover the plot and send forces to stop the uprisings in both regions. He is being helped by the separatist leader Khaled Al-Asad who is founding a coup d'état in an unnamed Middle Eastern country to draw the international attention away from Zakhaev. The story revolves around the russian ultranationalist Imran Zakhaev, who plans to form Russia to a new Sovjet Union. Some missions focus around infiltration (my favourites), some on offensive invasion, some on defending certain points and in some acts you are to protect civilians and cover friendly soldiers through air artillery. But luckily, the gameplay itself changes now an then, making the game not as monotonous as one would fear it to be. Your enemies throughout the entire game will be russian "ultranationalists" and middle eastern soldiers, so there is no variety concerning that aspect.
You are alternately playing a soldier from a british air service regiment called "Soap" and one from the american marines corps called seargent Paul Jackson. That is however how the plot of the game really could be summarized.
I too was sceptical towards the game and although many of my friends throughout the years recommended the game to me, I never really wanted to play a game that only focused on "americans shooting islamistic terrorists" (including titles like Counter Strike). The graphic was so lively and the gameplay and animation so realistic, that the game's moral content and its release was massively discussed from all sides. the thermo black and white shooting sequences done from inside of an airplane) was said to remind too much of the Iraq war. The fact that the plot was focused on war against terrorists in the middle east and also some scenes of the gameplay (e.g. When CoD 4 was about to be released, I remember the media and many critics confronting the game with huge controversial reception.
But that was a few years ago and I wasnt interested in FPS games at all, so that may be the cause to my lack of interest towards CoD 2. The graphic was so-so, the controls were horribly irritating, the weapons were clunky and imprecise and the objectives and map orientation itself were hard to notice at all. I had bad memories of playing a bit of CoD 2 on the Wii. Predator 2, Crysis, the Halo series), I found Call of Duty 4 especially interesting. By tyskenfan | Review Date: OctoAlthough I had played some FPS games before (FEAR, Alien vs.